forked from Kweebec_Network/core-vitals
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2 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
| 7a6b52b883 | |||
| 2c508c6c51 |
@@ -47,9 +47,10 @@ import net.kewwbec.networkcore.xp.XpSchemaBootstrap;
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import net.kewwbec.networkcore.presence.PlayerPresenceService;
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import net.kewwbec.networkcore.registry.RedisServerRegistry;
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import net.kewwbec.networkcore.rpc.RpcClientImpl;
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import net.kewwbec.networkcore.vanish.PlayerListVanishFilter;
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import net.kewwbec.networkcore.vanish.VanishEnforcer;
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import net.kewwbec.networkcore.vanish.VanishServiceImpl;
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// import net.kewwbec.networkcore.vanish.PlayerListVanishFilter;
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// import net.kewwbec.networkcore.vanish.VanishEnforcer;
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// import net.kewwbec.networkcore.vanish.VanishServiceImpl;
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import net.kewwbec.networkcore.vanish.NoopVanishService;
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import com.hypixel.hytale.server.core.event.events.player.PlayerReadyEvent;
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@@ -81,7 +82,8 @@ public final class NetworkCore extends JavaPlugin {
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@Nullable private RefRequestService refRequestService;
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@Nullable private LockService lockService;
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@Nullable private ShutdownHandoff shutdownHandoff;
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@Nullable private VanishServiceImpl vanishService;
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// @Nullable private VanishServiceImpl vanishService;
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@Nullable private VanishService vanishService;
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public NetworkCore(@Nonnull JavaPluginInit init) {
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super(init);
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@@ -171,12 +173,16 @@ public final class NetworkCore extends JavaPlugin {
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this.alertService = new AlertService(messageBus, serverId);
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alertService.start();
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this.vanishService = new VanishServiceImpl(messageBus, serverId);
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vanishService.start();
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// Vanish disabled — real impl + enforcement commented out. We still register a
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// no-op stub so callers (GlistCommand, plugins via getVanishService()) get a
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// non-null service that simply does nothing.
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// this.vanishService = new VanishServiceImpl(messageBus, serverId);
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// vanishService.start();
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this.vanishService = new NoopVanishService();
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services.register(VanishService.class, vanishService);
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VanishEnforcer vanishEnforcer = new VanishEnforcer(vanishService);
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getEventRegistry().registerGlobal(PlayerReadyEvent.class, vanishEnforcer::onPlayerReady);
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new PlayerListVanishFilter(vanishService).register();
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// VanishEnforcer vanishEnforcer = new VanishEnforcer(vanishService);
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// getEventRegistry().registerGlobal(PlayerReadyEvent.class, vanishEnforcer::onPlayerReady);
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// new PlayerListVanishFilter(vanishService).register();
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this.refRequestService = new RefRequestService(messageBus, serverId);
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refRequestService.start();
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@@ -241,10 +247,8 @@ public final class NetworkCore extends JavaPlugin {
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try { alertService.stop(); } catch (RuntimeException ignored) {}
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alertService = null;
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}
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if (vanishService != null) {
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try { vanishService.stop(); } catch (RuntimeException ignored) {}
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vanishService = null;
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}
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// Stub vanish service holds no resources; nothing to stop.
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vanishService = null;
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if (presenceService != null) {
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try { presenceService.stop(); } catch (RuntimeException ignored) {}
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presenceService = null;
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@@ -0,0 +1,49 @@
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package net.kewwbec.networkcore.vanish;
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import com.hypixel.hytale.server.core.universe.PlayerRef;
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import net.kewwbec.networkcore.api.VanishService;
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import javax.annotation.Nonnull;
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import javax.annotation.Nullable;
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import java.util.Collections;
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import java.util.Set;
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import java.util.UUID;
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import java.util.function.BiConsumer;
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/**
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* No-op {@link VanishService}. Vanish is currently disabled, but callers (e.g.
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* GlistCommand and consuming plugins via {@code getVanishService()}) still expect
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* a non-null service. This stub satisfies the contract while doing nothing: nobody
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* is ever vanished, toggles are ignored, and listeners are never fired.
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*
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* <p>To restore real behaviour, swap this back for {@link VanishServiceImpl} in
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* NetworkCore and re-enable the VanishEnforcer / PlayerListVanishFilter wiring.</p>
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*/
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public final class NoopVanishService implements VanishService {
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@Override
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public boolean isVanished(@Nonnull UUID playerUuid) {
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return false;
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}
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@Override
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public void setVanished(@Nonnull UUID playerUuid, boolean vanished) {
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// no-op: vanish disabled
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}
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@Override
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@Nonnull
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public Set<UUID> vanishedPlayers() {
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return Collections.emptySet();
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}
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@Override
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public boolean isHiddenFrom(@Nonnull UUID target, @Nullable PlayerRef viewer) {
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return false;
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}
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@Override
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public void addListener(@Nonnull BiConsumer<UUID, Boolean> listener) {
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// no-op: state never changes, so listeners would never fire anyway
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}
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}
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