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# orbis-editor
Orbis IDE built in OrbisScript
## How it proves the point
Purely this just proves that the runtime can transpile the OrbisScript files into Java code. It has Java reflection for stuff I forgot but it ultimately should be able to handle it all. Like I said, why build your own scripting lang if you can't make an IDE in it.
## Deploy
1. Drop `OrbisRuntime.jar` into your Hytale server's `mods/`
2. Copy `editor.hytale` to the server's `orbis-data/scripts/`
3. Run `/orbis run` in-game
4. Run `/orbis editor`