feat: Expand PlayersApi with new endpoints for better player management
feat: Update ServerApi to include new instance-related endpoints
feat: Add new endpoints to ServiceAccountsApi for improved service account management
fix: Update TokensRotateEndpoint and TokensStoreEndpoint to include new validation rules
feat: Introduce ControlPlaneHttpClient for handling HTTP requests to the control plane
feat: Implement PathBuilder for dynamic URI resolution
feat: Add PlayerEntitlement and PlayerSessionProfile models for player data handling
feat: Create server-related models including HeartbeatPayload, PresenceState, and ReadinessState
feat: Develop RegistrationPayload and ServerInstance models for server management
feat: Add ServerProfile model to encapsulate server instance details
refactor: Update network class to include builder method for ControlPlaneClient
chore: Update manifest.json for plugin metadata and dependencies
Replaces the previous Kotlin-based Gradle build and template files with a new Java-based Gradle build system and updated example plugin code. Removes old build scripts, plugin template, and configuration, and introduces a new ExamplePlugin with updated manifest, command, and recipe example. Updates documentation and project configuration to match the new structure and usage.
Add a minimal, ready-to-use Hytale plugin template including Gradle build scripts, GitHub Actions CI workflow, example plugin class, configuration and manifest files, and supporting documentation. This setup provides modern build tooling, automated server testing, and best practices for plugin development.