feat: Enhance ServerTemplatesUpdateEndpoint with additional request fields and validation rules
feat: Expand PlayersApi with new endpoints for better player management feat: Update ServerApi to include new instance-related endpoints feat: Add new endpoints to ServiceAccountsApi for improved service account management fix: Update TokensRotateEndpoint and TokensStoreEndpoint to include new validation rules feat: Introduce ControlPlaneHttpClient for handling HTTP requests to the control plane feat: Implement PathBuilder for dynamic URI resolution feat: Add PlayerEntitlement and PlayerSessionProfile models for player data handling feat: Create server-related models including HeartbeatPayload, PresenceState, and ReadinessState feat: Develop RegistrationPayload and ServerInstance models for server management feat: Add ServerProfile model to encapsulate server instance details refactor: Update network class to include builder method for ControlPlaneClient chore: Update manifest.json for plugin metadata and dependencies
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@@ -3,7 +3,7 @@ version=0.0.2
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# The group ID used for maven publishing. Usually the same as your package name
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# but not the same as your plugin group!
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maven_group=org.example
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maven_group=net.kewwbec
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# The version of Java used by your plugin. The game is built on Java 21 but
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# actually runs on Java 25.
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