- Implemented MinigameLeaderboardUIService to manage the leaderboard UI.
- Created MinigameLeaderboardUISystem to handle UI updates.
- Added methods in MinigameStatsService and MinigameStatsRepository for fetching top players and distinct dimension values.
- Introduced new commands for accessing minigame stats in the command language.
- Added tests for minigame interactions and ensured proper decoding of interaction fields.
- Refactored MinigameRuntimeEffect to utilize MinigameActionContext for better context handling.