# orbis-editor Orbis IDE built in OrbisScript ## How it proves the point Purely this just proves that the runtime can transpile the OrbisScript files into Java code. It has Java reflection for stuff I forgot but it ultimately should be able to handle it all. Like I said, why build your own scripting lang if you can't make an IDE in it. ## Deploy 1. Drop `OrbisRuntime.jar` into your Hytale server's `mods/` 2. Copy `editor.hytale` to the server's `orbis-data/scripts/` 3. Run `/orbis run` in-game 4. Run `/orbis editor`