# Database Shared MySQL pool, exposed to all plugins via `DatabaseService` from NetworkCore. Use this for durable state that needs to survive restarts and be queried later: player profiles, punishment history, currency balances, leaderboards, anything you'd run a SQL query against. For ephemeral observability data (counters, latency), use the metrics layer instead. See [04_Metrics.md](04_Metrics.md). ## API ```java public interface DatabaseService { DataSource getDataSource(); boolean isHealthy(); int getActiveConnections(); int getIdleConnections(); int getTotalConnections(); } ``` That's it. We expose the `DataSource` and stay out of your way. Use JDBC directly, jOOQ, MyBatis, JdbcTemplate, whatever you like. ## Getting a connection Always use try-with-resources so connections return to the pool: ```java DatabaseService db = NetworkCore.getInstance().getDatabase(); if (db == null) { // MySQL disabled in NetworkCore config; degrade gracefully return; } try (Connection c = db.getDataSource().getConnection(); PreparedStatement ps = c.prepareStatement("SELECT name, level FROM players WHERE uuid = ?")) { ps.setString(1, uuid.toString()); try (ResultSet rs = ps.executeQuery()) { if (rs.next()) { return new PlayerRecord(rs.getString("name"), rs.getInt("level")); } } } ``` Never hold a connection across an RPC call, a thread hop, or a wait. Pool exhaustion is the most common way Hikari-backed plugins fall over. ## Threading The pool is fully thread-safe. Get a connection from whichever thread needs it. JDBC calls themselves block, so: - Don't run heavy queries on the Hytale world thread - it stops world ticking. - Don't run heavy queries on the MessageBus worker pool - it backs up the bus. - Use a dedicated executor or `CompletableFuture.supplyAsync` for I/O-heavy work. ## Schema management NetworkCore owns the *pool*, not your schema. Each plugin is responsible for creating and migrating its own tables. Conventions: - **Table prefix per plugin.** The Staff plugin prefixes everything with `staff_`. Pick something unique to your plugin so two plugins don't fight over `players`. - **Bootstrap on startup.** In your plugin's `start()`, run a `CREATE TABLE IF NOT EXISTS ...` for every table you need. This makes a fresh install just-work without manual setup. - **Migrations as numbered scripts.** When you change a schema, add a `migrations/002_add_email_column.sql` and a tiny runner that tracks applied migrations in a `_schema_version` table. Don't reach for Flyway/Liquibase until you've added a third migration - those frameworks earn their weight on real projects, not on the second migration. ## Configuration See the [mysql section in 03_Configuration.md](03_Configuration.md#mysql). Default is `enabled: false` so a server that doesn't have MySQL configured doesn't crash on boot. Flip to `true` once you've put credentials in place via `MYSQL_PASSWORD` env var. ## What you see in /networkcore status When MySQL is healthy: ``` Database: ok (active=2 idle=8 total=10) ``` When disabled: ``` Database: disabled ``` When configured but failing: ``` Database: unhealthy ``` If you ever see "unhealthy", check the boot log for the connection error and verify host/port/credentials. ## What is *not* in the box - **No ORM.** Plain `DataSource` only. Pick your own. - **No migration framework.** Bootstrap with `CREATE TABLE IF NOT EXISTS` per plugin. - **No automatic encryption at rest.** That's MySQL's job, not the plugin's. Use MySQL Enterprise's TDE or AWS RDS encryption. - **No read replicas.** Single pool to a single MySQL endpoint. Read replicas are an MySQL Router or ProxySQL concern, not a Hytale plugin concern. ## Sizing the pool `max_pool_size = 10` is fine for a single server with a handful of plugins. Rules of thumb: - Each plugin doing heavy queries needs maybe 2-4 connections worth of headroom. - The pool is per Hytale-server-instance, not network-wide. If you have 5 servers each with pool=10, MySQL needs to handle 50 concurrent connections. - Make sure MySQL's `max_connections` is comfortably above the *sum* of all pools that point at it. Don't crank `max_pool_size` to "fix" pool exhaustion. Pool exhaustion is almost always a leaked connection or a query that's holding the connection too long. Find the leak, then re-evaluate sizing.