- Implemented LeaveMinigameQueueEffect to handle player removal from queues and runtime. - Added OpenMinigameQueueUIEffect to manage the opening of the minigame queue UI. - Introduced StartPlayerTimerEffect and StopPlayerTimerEffect for managing player timers and scoring. - Enhanced PlaceBlocksEffect with options for filling volumes and hollow placements. - Updated SpawnItemEffect to fix codec handling for item IDs. - Added MountPlayerEffect and DismountPlayerEffect for player interactions with NPCs. - Improved StartQueuedMinigameEffect to check player counts before starting games. - Added localization entries for new effects and UI elements. - Updated manifest to include HyUI as a dependency.
1.4 KiB
These are just examples of how tutorial files might be depending on their game and format.
solo-brawl/
01-overview.md
02-create-minigame-definition.md
03-create-start-pad.md
04-create-arena-and-spawns.md
05-activate-players.md
06-enable-pvp-and-damage.md
07-add-scoring.md
08-add-timer-and-win-condition.md
09-end-reset-and-cleanup.md
10-full-example-files.md
team-objective-game/ 01-overview.md 02-create-minigame-definition.md 03-create-queue-and-start-flow.md 04-create-map-tags-and-arena.md 05-create-team-spawns.md 06-assign-and-balance-teams.md 07-activate-players.md 08-create-objectives.md 09-add-team-scoring.md 10-add-win-condition.md 11-end-reset-and-cleanup.md 12-full-example-files.md
parkour-checkpoints/ 01-overview.md 02-create-minigame-definition.md 03-create-start-and-finish-volumes.md 04-create-checkpoints.md 05-track-player-progress.md 06-add-timer.md 07-handle-falls-and-respawns.md 08-finish-reset-and-cleanup.md 09-full-example-files.md
hot-potato/ 01-overview.md 02-create-minigame-definition.md 03-create-queue-and-start-flow.md 04-create-arena-and-spawns.md 05-activate-players.md 06-spawn-the-potato-item.md 07-pass-the-potato.md 08-countdown-and-explosion.md 09-eliminate-or-score-players.md 10-end-reset-and-cleanup.md 11-full-example-files.md