## Tutorial Feedback ## Tests Need to test, expand, and work on load outs, back burner for now. ## Changes and questions Make it in the set spawn point you can type the XYZ for where to spawn the player. (is that likely now, but should be their own boxes) the double send message name. Need to change the custom one. ## Bugs ## Completed - **HUD top-right positioning** — HUD anchor now uses `setRight(8).setTop(8)` and renders in the top-right corner. - **Scoreboard HUD panel** (`ShowScoreboard` in definition) — ranked player list with name + score shown below the standard HUD tiles. Capped at 10 rows. IDs are stable for delta refresh. - **Queue UI system** (`OpenMinigameQueueUI` effect) — three modes: Global (all UIQueueable games), Single (one game's maps), Local (single arena popup). Join auto-attempts game start. Leave queue button shown when already queued. Volume tags: `UIQueue=True` + `UIQueueType=Global|Single|Local` on `MainArena` volumes. Definition flag: `UIQueueable=true`.