feat: Add new effects for player interactions and NPC management
- Introduced DismountPlayerEffect to handle player dismounting from NPCs. - Added MountPlayerEffect for mounting players onto NPCs with configurable parameters. - Implemented PlaceBlocksEffect to allow block placement in specified regions. - Created RespawnPlayerEffect with improved destination resolution for player respawns. - Added SetPlayerLoadoutEffect to manage player loadouts dynamically. - Introduced SetPlayerStatusEffect to manage player statuses with additional activation logic. - Created SpawnNpcEffect for spawning and managing NPCs with respawn capabilities. - Updated language files to include tooltips and descriptions for new effects.
This commit is contained in:
@@ -104,6 +104,9 @@ Current effect type IDs:
|
||||
- `VoteForMap`
|
||||
- `StartQueuedMinigame`
|
||||
- `SpawnItem`
|
||||
- `SpawnNpc`
|
||||
- `MountPlayer`
|
||||
- `PlaceBlocks`
|
||||
- `SetRound`
|
||||
- `StartTimer`
|
||||
- `StopTimer`
|
||||
|
||||
Reference in New Issue
Block a user