feat: Enhance minigame effects and UI interactions
- Implemented LeaveMinigameQueueEffect to handle player removal from queues and runtime. - Added OpenMinigameQueueUIEffect to manage the opening of the minigame queue UI. - Introduced StartPlayerTimerEffect and StopPlayerTimerEffect for managing player timers and scoring. - Enhanced PlaceBlocksEffect with options for filling volumes and hollow placements. - Updated SpawnItemEffect to fix codec handling for item IDs. - Added MountPlayerEffect and DismountPlayerEffect for player interactions with NPCs. - Improved StartQueuedMinigameEffect to check player counts before starting games. - Added localization entries for new effects and UI elements. - Updated manifest to include HyUI as a dependency.
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{
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"Version": 4,
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"ServerName": "Hytale Server",
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"MOTD": "",
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"Password": "",
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"MaxPlayers": 100,
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"MaxViewRadius": 32,
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"Defaults": {
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"World": "default",
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"GameMode": "Adventure"
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},
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"ConnectionTimeouts": {},
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"RateLimit": {},
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"Modules": {},
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"LogLevels": {},
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"Mods": {},
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"DisplayTmpTagsInStrings": false,
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"PlayerStorage": {
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"Type": "Hytale"
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},
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"Update": {},
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"Backup": {},
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"WorldMap": {}
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}
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