feat: Enhance minigame effects and UI interactions
- Implemented LeaveMinigameQueueEffect to handle player removal from queues and runtime. - Added OpenMinigameQueueUIEffect to manage the opening of the minigame queue UI. - Introduced StartPlayerTimerEffect and StopPlayerTimerEffect for managing player timers and scoring. - Enhanced PlaceBlocksEffect with options for filling volumes and hollow placements. - Updated SpawnItemEffect to fix codec handling for item IDs. - Added MountPlayerEffect and DismountPlayerEffect for player interactions with NPCs. - Improved StartQueuedMinigameEffect to check player counts before starting games. - Added localization entries for new effects and UI elements. - Updated manifest to include HyUI as a dependency.
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@@ -61,6 +61,8 @@ dependencies {
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testRuntimeOnly("org.junit.platform:junit-platform-launcher")
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// Your dependencies here
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compileOnly fileTree(dir: 'run/mods', include: ['HyUI-*.jar'])
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testCompileOnly fileTree(dir: 'run/mods', include: ['HyUI-*.jar'])
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}
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test {
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