build issue

This commit is contained in:
2026-06-07 14:50:07 -07:00
parent 8eb6e563c5
commit 479d010e60
+8 -6
View File
@@ -45,18 +45,20 @@ javadoc {
options.addStringOption('Xdoclint:-missing', '-quiet') options.addStringOption('Xdoclint:-missing', '-quiet')
} }
tasks.named('jar') {
archiveClassifier.set('plain')
}
// Adds the Hytale server as a build dependency, allowing you to reference and // Adds the Hytale server as a build dependency, allowing you to reference and
// compile against their code without bundling it. When a local install is // compile against their code without bundling it. The local Hytale server jar
// present, we still use its jar for launching the server in IDE run configs. // is used directly by runServerJar below, but it must not be placed on
// runtimeClasspath because shadowJar would bundle it into the plugin jar.
dependencies { dependencies {
compileOnly("com.hypixel.hytale:Server:$hytale_build") compileOnly("com.hypixel.hytale:Server:$hytale_build")
testCompileOnly("com.hypixel.hytale:Server:$hytale_build") testCompileOnly("com.hypixel.hytale:Server:$hytale_build")
testRuntimeOnly("com.hypixel.hytale:Server:$hytale_build") testRuntimeOnly("com.hypixel.hytale:Server:$hytale_build")
testImplementation("org.junit.jupiter:junit-jupiter:5.11.4") testImplementation("org.junit.jupiter:junit-jupiter:5.11.4")
testRuntimeOnly("org.junit.platform:junit-platform-launcher") testRuntimeOnly("org.junit.platform:junit-platform-launcher")
if (hasHytaleHome) {
runtimeOnly(files("$hytaleHome/install/$patchline/package/game/latest/Server/HytaleServer.jar"))
}
// Your dependencies here // Your dependencies here
} }
@@ -140,7 +142,7 @@ if (hasHytaleHome) {
classpath = files(serverJar) classpath = files(serverJar)
workingDir = serverRunDir.absolutePath workingDir = serverRunDir.absolutePath
doFirst { doFirst {
def modPaths = [shadowJarTask.get().archiveFile.get().asFile.parentFile.absolutePath] def modPaths = [shadowJarTask.get().archiveFile.get().asFile.absolutePath]
if (load_user_mods.toBoolean()) { if (load_user_mods.toBoolean()) {
modPaths << "${hytaleHome}/UserData/Mods" modPaths << "${hytaleHome}/UserData/Mods"
} }